26/10/2024 Patreon Devlog (Patreon)
Content
Helloooo~ooo everyone! Time for this week's update.
So the major update this week is that I released the public version of the episode. It's been out for a little less than a week at this point.
Obviously doing a huge release takes a lot of time and focus so that has taken a fair amount of my time up this week. But so far the release has gone well!
How is development on the next update going? Well...let's discuss.
Summary
Released Episode 1
Worked on sprite expressions
Worked on CG art
Fixed a minor coding issue
Art
This week I worked on finishing up the Raif CG and actually making some minor fixes to existing CGs.
There were some things I noticed a bit late (like layers being turned off) in some of the existing CGs. Mostly stuff people are unlikely to notice even after being corrected.
Typically I try to not go back to change stuff like this but there are times when the issues are so glaring that I really need to go do some changes.
I don't intend to push an update with those but they'll go out with the next episode.
And I've started the next CG for the next episode, which will be Asher's solo CG.
Currently about 30% done with the CGs for the next episode.
Coding and Other Stuff
I am nearly done with coding Wil's expressions for Chapter 4. I have a couple of scenes left but should be able to wrap those up today (maybe today and tomorrow since one of the scenes is a bit long).
With those complete I'll be around half done with the expressions for Episode 2.
This is honestly just not that interesting to report on because coding expressions is generally really tedious and simple. But that is what I've been working on.
Afterwards, I'll be going through the remaining characters one at a time. Often I get the side characters out of the way first since they have fewer expressions than everyone else and I can just tick them off the list.
Then I go through the LIs one by one.
I'm still holding back on things like coding in any new BG art or even the flowcharts. I really don't want to add anything that I'd have to take back out if someone happened to find some major game bug I have to fix.
I don't anticipate that happening at this point because the episode has had enough downloads that huge bugs probably would have been found already.
But I think I'll give it another week before I start adding new stuff in.
(If you're wondering why I can add in sprites it's because the script files are already set to automatically get excluded. It's not impossible to do that for flowcharts or new SFX but it's a little more cumbersome to arrange all the files conveniently so I'm just holding off on adding new things for now.)
Upcoming Week
Completing Asher's CG
Wrapping up Wil's expressions and moving to the other characters.
As I mentioned, I will be working on this stuff for a while. I will probably start working on additional content (flowcharts and other things) the week after this upcoming week. I think by then the update will have been out for more than enough time and any fixes that may be uncovered can wait until the next update.
Probably.