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relativisticgame
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Week 68: rendering shadows
Week 67: camera logic and virtual joystick
Week 66: tools
Week 65: demo for patrons
Week 64: more sounds
Week 63: virtual buttons and sounds
Week 61-62: YouTube video and Christmas Holidays
Week 60: work on animations
Week 59: new video on time dilation
Week 58: unstable keys and room 2
Week 57: game save and reload
Week 56: collision avoidance: it’s done!
Week 55: improving collisions… still!
Week 54: improving collisions
Week 53: graphics enhancements and planning
Week 52: tile rendering and light paths
Week 51: tiled-based levels
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