GHPC version 20200630 release notes (Patreon)
Content
Update 20200630 is now live for Patrons!
Notes
This was a massive effort from the dev team to bring you reworked ballistics and unlock AAR mode in preparation for the planned major update with full vehicle targets. To bridge the gap, enjoy shooting new tank wreck targets and reviewing your work in AAR mode.
Changelog
Added AAR mode as seen in public build (press End to enter AAR)
Completely reworked spall cone angles and spall counts to depict realistic behavior for both KE and CE penetrators
Added continuous variable thickness armor modeling, used prominently in structures such as the cast turret of the T-55
Enhanced spall traces to change color and thickness based on pen power
Enhanced spall ricochet behavior
Shot traces now depict the actual diameter of the projectile that produced them
Added M220 launcher with BGM-71 TOW missile to proving ground
Added 9M135M launcher with 9K111 missile to proving ground
Added T-55 wrecks to proving ground as targets
Added on-screen alert for weapons that require the trigger to be held down (such as the TOW launcher)
Added toggle key for on-screen help (default F1)
Moved VHS effect over top of main menu controls
Improved layout of credits
Added more patrons' requsted names to credits
Added global mute toggle option with attached hotkey (default M)
There is no ghost
Fixed longstanding bug where shattered AP rounds would go on to do full damage after ricochet
Fixed bug that prevented terrain impact effects when shots struck ground
Fixed range tower not having collision with shots
Fixed bug where errant audio clips would play when switching weapons
Fixed bug in shadow distance options
Fixed bug where master volume wasn't set correctly
Fixed bug where saved options preferences wouldn't display correctly
Known issues
Under certain circumstances, AAR traces can incorrectly depict other shots as spall
The 9M135M launcher does not have its proper gunsight reticle