Home Artists Posts Import Register

Content

It looks like my recent Psi Commander post attracted a lot of interest - and SpaceCorps has recruited its first official Psi Commander for January! They want to remain anonymous [๐Ÿ‘€There Is No Eighth Branch, after all!] - but you'll be seeing a bit more information about their proposed scenario once we've finished discussing our plans. I can already let you know that it will feature genderswitch content ๐Ÿ˜‹

In the last post, I mentioned that there is also an unofficial December Psi Commander. Gregg gave me the whole idea for the PC tier when he approached me with a request to make a short scenario featuring his doppelgรคnger... and after he sent me some selfies, I made a character that resembles him. Well, somewhat resembles him, lol - recreating people in CGI is a pretty tough task, and not one I usually offer. I do like a challenge, though - and apparently I got the cock 100% spot on! ๐Ÿ˜„

Gregg will now be featuring in a raunchy m/m fantasy scene [along with Cousin Felix] in the February update ๐Ÿ˜ Here's the character design:

 

Anyway - back to making the Day 8 update. It's coming along well, and already includes almost 100 new pics ๐Ÿคฉ The art I've been working on is pretty ambitious - 11 characters in a single scene, with a lot of motion - so it's been a real mix of frustration and intense satisfaction! i did mention that i like a challenge ๐Ÿ˜…

I'll be teasing some of that art in the near future - and releasing the Favourite New Character Poll part 2 - so make sure to keep an eye on your Patreon feed!

Files

Comments

BearyBry

Hello Gregg!

George

Hey there! I'm enjoying the game and all the updates. Nice work! One concern I have though is that you've got a lot of copyright violations in your game which will prevent it from ever being published. All the music and the Lego mission are using copyrights and trademarks and most likely can't be in the game without permission from the trademark owners (which would be really hard to get for a game of this nature). I'm not a lawyer, but I've worked on music games for large companies and know how hard it is to navigate the music issues. I just wanted to give you a heads up before you spend a lot more time on music or trademarks like Lego only to have to remove that content to publish and sell your game.