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Showing 1 - 50 of 90
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Welcoming Our Less Precise Programmer Overlords
Stats for the Stat God
Legs++
The 450-Page TODO
-cubeBrawl
Side Quests!
The Features [Temporarily] Left Behind But Not Forgotten
Numbers Go Down
Numbers Go Up
The New Age of Cogmind [Screenshots]
Cogmind Phase 4 UI Complete?!
Adventures in Map Zoom... Animation?
Interface Crossroads: Designing for Larger Text
Beta Release Schedule Shakeup
OMG Actual Map Zooming in Cogmind
Feature Experiment: Map Zooming
Feature Experiment: Drone PIP
New Tech: Personal Teleporter
New Tech: Chargeables
Beta 13 Progress Update (AKA X2 When?)
New Tech: ID Mask
New Tech: Creating Robots
New Tech: Deflecting Projectiles
Combat Log 1.5
I (you) have voted for Combat Log
Full Active Sensor Data!
A change of pace for 2023?
"Polymind," a little something special for Beta 11.2
On Backtracking in Roguelikes
A New Type of Cave
QoL for Earth
Scrap [Engine] Town
Coming soon...
Random Parts in My Cogmind?!
Garrison Encounters
Up Next / Beta 12 then 13? 13 then 12?
Special commands get the QoL treatment
D-minus 5
Throwing Architecture
Cogmind Weapon Stat Rebalancing
Great Utility Update, Parts 2~N
Fabrication 2.0
Fabrication Rework Concept
Introducing the Active Sensor Suite
"Desire Paths" for a Robot World
Oops, now crits are reborn, too? :P
Kinetic Cannons Reborn
New informational map overlays
2021, Unchained
Item Search & Filter Mockups
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