[Warhammer: Starting as a Planetary Governor] Chapter 131 (Patreon)
Content
After the festivities, Eden returned to the Governor's Office in the spire residence, lost in deep thought. He was pondering the future of Urth.
Now that the internal threats on Urth had been eradicated, and there were no signs of external enemies for the moment, it was the perfect time to focus on development.
For a galaxy plagued by xenos and heretics, Urth was still far too vulnerable. A single mishap could spell its doom.
Eden also had to consider the possibility of enemies arising from within the Imperium itself. Civil wars were, after all, a time-honored tradition within the Imperium.
"Governor, do you have any orders for me?"
Bayev, the loyal High Steward, entered quietly and respectfully.
After receiving the Emperor's blessing, his physical and mental capabilities had improved significantly, allowing him to manage state affairs with ease.
He now appeared energetic and showed no signs of aging. He could work tirelessly through emergencies, and he could likely manage several more planets if needed.
"Macad—cough, Bayev…" Eden almost let his inner thoughts slip but quickly composed himself to get to the point.
He handed Bayev a document titled "Urth Planet Development Plan" and said:
"This is the development plan for the planet's future. Implement it accordingly.
Of course, this is just a preliminary draft. You'll need to refine it.
If anything seems unclear, handle it as you see fit…"
As a ruler, Eden only needed to set the general direction. The intricate execution would be left to his subordinates; he merely awaited the results.
The development plan encompassed three major aspects: military, civilian welfare, and technological advancement.
Military Development
The military plans included establishing a space fleet, creating Space Marines, and developing the Astra Militarum.
Civilian Welfare
The civilian welfare plans involved establishing a citizen tier system, constructing large-scale farms, implementing various social measures, and purifying Urth's environment.
Technological Advancement
Technological plans focused on founding research institutes within the Adeptus Mechanicus to support the above initiatives.
Bayev and the relevant departments were tasked with coordinating and planning these aspects. However, critical components, such as building a space fleet, required Eden's direct involvement.
Currently, Urth lacked the resources and capabilities to construct large-scale battleships. Their immediate focus would be on establishing space academies to train personnel who could one day crew these ships. They also needed to develop maintenance technologies for the fleet.
This endeavor required a vast system of skilled personnel and technical expertise. Fortunately, with Kaul and Moss handling the technological aspects, this wasn't a major hurdle.
As for the ships themselves, Eden would have to pull some strings in the Warp to secure a few.
The plans were long-term and entailed complex tasks. Without Bayev's assistance, Eden might have been buried alive under administrative paperwork.
One of Eden's greatest advantages was his pool of high-caliber talent. With the Emperor's blessings, he could nurture and strengthen promising individuals, accelerating their growth.
Another advantage was Eden's absolute authority over Urth. His word was law.
With the psychic network enhancing communication and coordination, most tasks were executed smoothly without disputes.
This was unlike the rest of the Imperium, where intertwined interests led to constant conflict. Imperial institutions often operated independently and competed fiercely, even within their own ranks.
To get anything done, one had to consider the reactions of the Ecclesiarchy, the Adeptus Arbites, the Inquisition, and the Adeptus Mechanicus. Missteps could lead to censure—or worse.
Eden, however, was unbound by such concerns. He was an unchallenged sovereign. Orders were carried out promptly without bureaucratic resistance.
Even if the Imperium sought to judge him, their fleets would take decades, if not centuries, to reach this sector—if they even managed to locate Urth at all.
So why worry? It was better to focus on preventing an ork infestation than to fret about hypothetical retribution.
As long as he didn't harm humanity's core interests, the Imperium would likely overlook his actions.
Eden's Warp essence inherently forbade him from jeopardizing humanity. In fact, he might become humanity's greatest champion after the Emperor himself, a saint whose army would be welcomed with open arms wherever they marched.
Soon, Eden delegated the development plan to Bayev, urging him to coordinate with all departments for swift execution.
After receiving the document, Bayev brought up another matter:
"Governor, now that the war is over, what should we do about those Genestealers?
Keeping them in the hive cities consumes a significant amount of resources and creates a negative perception..."
Eden stroked his chin, contemplating the issue.
Bayev wasn't wrong.
Under the relentless purging by the Genestealer forces, Urth's hive cities were now devoid of threats, with not even a mutated creature in sight. Keeping the Genestealers around was indeed problematic.
Currently, Eden commanded nearly two million heavily armored Genestealers, three million first-generation Genestealers, and tens of millions of other types.
Feeding this massive force was a considerable strain on the capital sector's resources.
Using precious food supplies to sustain xenos was bordering on heresy. Yet, disposing of such a powerful force seemed wasteful.
(End of Chapter)
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