Dev Log #53 - Surpassing the bar (quantity-wise!) (Patreon)
Content
Hi all! It's yet another week and yet another dev-log! It has been an all-around productive week, so let's get right into the updates!
Overall progress update!
To start off with, the posing/rendering of Day 4 is about 3/4 done, with a few scenes left to tie everything together. Once Day 4 is complete, I'm expecting the Day 5 posing/rendering to begin in just a few days.
In terms of dialogue, I have finished the writing for Day 3 and have written the initial dialogue for all scenes in Day 4, which I intend to fully write up for the coming week!
The outlook
Before the end of October, I aim to be half done with Day 6 (as discussed in the dev log near the start of October) and then finish the remaining renders of Days 6 and 7 before the first week (or week and a half) of November! It is a relatively tight squeeze but I believe with my current situation surrounding my recent switch-up, it is something that can be accomplished by keeping my head down and working through all of the remaining content and having the renders ready for the game.
I will also be keeping to the release window (8th December to 15th December) and I do not intend to delay the release any further than this specified window!
A small cause for celebration
With all the rendering and progress going on as Episode 2's contents grow larger and larger every week, it has now cleanly surpassed the number of renders presented for E1P2 (which was about ~1700) with a current count of 2163! Hooray!
Of course, quantity does not equate to quality (thus the 'small' celebration) and while it is a self-pleasing milestone to cross, there is much work to be done!
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Story: 95% done. No change.
Renders: 52.5% done. Day 4 is 3/4 done, Day 5 rendering is to pick up in a few days. Up 7.5% from last week. The total render count sits at 2163 (+309 from last week) renders.
Dialogue: 50% done. Day 3 dialogue is currently being written and is currently halfway done. Up 7.5% from last week.
NOTE: I will be replacing Gameplay with Game Playability, which more accurately defines what I'm referring to in this section; which is how playable the episode is from start to finish (inclusive of mini-games and/or free-roam sections)
Game Playability: 50% done. Up 25% with an update to the meaning of this section, as this was very vague as to what it meant in previous dev logs. 50% done indicates that the game's contents can be played from the start of Episode 2 to the midpoint of Episode 2.
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That's all for this week! There will be no new poll for this week but the winner will be announced as per usual in the dedicated poll post!
Thank you and stay safe!