November 2024 Pin-ups: Bathroom Break (Patreon)
Content
Some people just can't wait until they get home.
This one was a real technical doozy but it turned out better than I expected. It was mainly about two things: stress testing Eevee's ray tracing and looping simulations.
A tile-clad bathroom was great to test out all of the ray traced reflections so I came up with this pose idea. Most of the bathroom isn't actually lit by lights that I placed, but rather lit by the ray tracing of the emissive ceiling lights. I thought it would be more of a mess because the ray tracing is only based on screen-space, but it worked alright. I just had to be weary of what I was putting in the foreground, so I had to render those stall doors out as a separate layer and then composite them on afterwards.
I've looped jizz before, but the looping cloth simulation still really makes me anxious. It's a ton of time baking and there's no guarantee it's going to look just right. Plus I was showing the whole dress, with collision and everything, so I thought I'd have to mess with it for hours or days. Thankfully the simulation behaved and it turned out nearly perfect. So I'd say all and all this was a success on the technical side.
All this work on the Bordello has really forced me to learn the ins-and-outs of cloth simulation, so it's at least paying dividends to my other work. Speaking of the Bordello, I'll be finally dropping a trailer for that momentarily.