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Ahoy!
So here is a short update to show you guys the progress we have made so far on implementing Catheline (the upcoming character for Deathblight RPG).

All in all I need to finish 13+ graphics before we can implement Catheline.
As you can see, these are 7 graphics plus their varriations.
There are one or two things that I still need to add on those graphics above (like the bondage outfit for example) but other than that those 7 are pretty much done =)

CG wise there will be quite a lot work this time.
1 event CG is planned and Game Over CGs for Ferania, Minori and Catheline, but I haven't started any of those yet, since I need to finish the battle sprites for Catheline first.

So there is still a way to go, but I'm doing my best to get it done as soon as I can =)

On an other note, we are still testing and bugfixing the alpha 2.1 that we wanted to release in the meantime.

It just includes an improved bossfight and a simple day-night system, as well as some rebalancing and polishing.
Basically an improved version of alpha 2^^

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Comments

bigtotoro

6: "You could have just asked, you know..."

F. Rowan

Looks great! Can't wait for the next release.

BloodAngelsCaptain

In recent months, Cath has become one of my favorites. Up there with Claire, Shiwa and Ferania. So I'm stoked that she will be featured in the game. :)

Aaron Sanford

Me-ow! Can't wait for the next release!!

o_o

but isn't there a danger that Catheline could be TOO hot

Mechio

Hot Red Head alert!

Yetila

Loving the progress so far on the implementation of Cath, would love to see more rapid development done but I understand the why of the current pace. You and Wolf are both doing good work, keep it up :)

deathblight

thank you very much^^ We are giving our best to make the most out of the funding we have =) Sure, faster would always be nicer, but I guess we currently have a good flow so far^^