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Tabletop roleplaying sure is hard when you have no friends! And that’s a real problem for me because I love collecting tabletop RPG books and guides. This reveals a deep sadness within me, but they feel like textbooks for the imagination! Between art, flavor text, and the gameplay, RPG books are almost as good alone as they are in a game! And by “almost as good” I mean “God, I have never been more lonely in my entire life.” But I wasn’t going to let that stop me. To quote Hannibal Barca, “I shall either find a way or make one.”

I’ve been curious about Street Fighter: The Storytelling game ever since I picked it up about a decade ago in a used bookstore. I avoided eye contact with the woman at the counter when I took it to the register. She knew what I was buying but I didn’t need her to see me also knowing what I was buying. That is, a pen and paper RPG based on an arcade fighting game. Oh, and the art on the cover of the book is pure 1990s American-style Street Fighter 2 art. This is a book that wants to humiliate you.

And, buddy, I was alone and ready for some humiliation. So I read the book.

It’s a fun roleplaying manual because it starts with the most basic rules, tells you that’s all you need to know to get started, and then follows that up by giving you the most complex instructions possible for making a character and understanding how it works. Literally, the first 30 pages are like, “All you gotta do is roll D10s to see if you’re over the success rate!” The next 150 pages are like, “Be sure to subtract your enemy’s successes from your failures while considering whether the Move and Speed stats are matching or inverse of matching in which case the flux capacitor must be set to minimum gigawatts.”

But, I was able to push my way through and create my character, T. Robin Chadson. Yes, I know there’s a character named T. Hawk which is kind of a similar bird theme. No, I did not remember that when making T. Robin Chadson. For his part, T. Robin Chadson was an ex-con who had special forces training before being abandoned by his commander who’d pledged fealty to M. Bison. Oh, T. Robin Chadson did not like M. Bison one bit! You can take that to the bank and deposit it and wait three days for it to reflect on your account!

While I’m relatively sure I made my character wrong in at least one aspect, I had my sheet. He was a tough dude who could nearly punch through steel and almost kick through paper. Unlike me, a big ol’ fat boy who waddles to and fro, his legs are not very strong. None of that mattered. He was on a quest for revenge and he’d stop at nothing until he could get his revenge. Even if that revenge meant fighting! Especially if that revenge meant fighting! To mark the occasion, I decided to try to keep drawings of my character in action.

Now, there aren’t any solo rules in the book, so I had to make up some of my own. Then, after re-reading the rules and understanding how complicated they are…

… I just decided to play both sides in the fight. T. Robin Chadson would be the hero, and his opponents would be not the heroes, but as the storyteller and the player, I’d be doing both! It was an art that required careful balancing of fairness, story, and me wanting T. Robin Chadson to go on dates as well as fight.

As far as the campaign goes, I started in New York City and fought Ken to find out what he knew about Shadaloo. I said, “I need to find out more about Shadaloo!” And Ken was like, “I’m a good guy! I also don’t like them!” And I was like, “I need to find out more about Shadaloo!” And then Ken was like, “You already said that.” And then I said, “You’re right, sorry.” And then Ken said, “It’s okay. You wanna fight?” I said, “Yes” and then rolled three D10s to see if Ken was being sarcastic and making fun of me. He wasn’t! So we fought!

Combat in Street Fighter: The Storytelling game takes place over a series of rounds. Players reveal their moves and then resolve them based on speed, distance, and power. It’s fun because in Street Fighter the video game, if you push a button, you kick. In Street Fighter: The Storytelling game, you get to roll a bunch of dice and then compare them to other rolls and then compare them to the hex grid. This all sounds like a normal tabletop RPG but imagine if there was a little gap between every rule where you just gotta figure out what the designers meant. A move that would’ve taken five seconds on Super Nintendo takes about five hours to resolve here. But, between my spinning knuckle and Ken mysteriously rolling all 1s on his flaming dragon punch, he was soon defeated.

“I still don’t know a lot about Shadaloo,” Ken said. I was like, “That’s okay. I also fight because I’m a good guy.” Ken said, “That’s good to know. Now that I understand that part, I can recommend you talk to Vega in Spain. He’s got big claws and he works for M. Bison sometimes.” I asked if Vega was handsome. Ken said, “So handsome that he wears a mask during fights to stay pretty.” I was like, “Whoa!” And he was like, “I know, right?”

Fighting Vega was more of a challenge because I decided to make it so. Vega didn’t want to tell T. Robin Chadson where M. Bison was. But, through a Spanish translator, T. Robin told Vega he wanted to fight. So they fought. If I explained how the fight went, it would take a long time. Not because the fight was stunning but because I had to take out a pad of paper to keep track of which two of my three Triple Strike attacks I’ll keep. You should know this: Vega fell. His claws snapped off and everything, which was my idea alone. It was so cool. He was crying by the end and saying, “Not in the face!” But I didn’t get that translated until after I had hit him in the face.

And then I was in Thailand. After a confrontation with a bunch of goons that I just decided I beat because it was too much work, I finally faced M. Bison himself. The silver tuna himself. I told M. Bison that he ruined my life. M. Bison laughed and said, “That was the point of your commander betraying you. I knew you couldn’t resist coming here for revenge!” I gasped because I wasn’t expecting me to say that! I had fallen into a trap I’d set up.

Oh, M. Bison tried to cheat the match. He knew T. Robin Chadson had been coming. Bison rigged explosives on the field. He had snipers on every building surrounding the arena. For a reason that I decided not to explore, M. Bison would soon be happy to have T. Robin dead. But T. Robin Chadson had learned a lot in prison. He’d learned how to have eyes on the back of his head. With a quick snap of his wrist, he pointed to the snipers and said, “You better not!” And they didn’t! They took an early day and went home.

Bison growled in anger! “That makes me so angry at what you just did,” he said. I was throwing him off his game. The game of Street Fighter! Bison took the detonator out of his pocket. I gave myself a reaction roll to see if I could dive away in time. All 10s! Who’d have thought! I spun away and threw myself to the ground far from where the explosives went off. “Your tricks won’t work on me, Bison!” I said that part, not him. Although, really, I was saying all the parts to myself like when I pretend to re-litigate a break-up with an ex.

Summing up all the anger and rage and third thing I could, I produced a fireball. It may not have been a Hadouken but it was Hot and it was Dukin’ it out with Bison’s face. He burned. His face melted, revealing a skull until he fell to the ground, dead, a skull still attached to a full body. His red outfit became even redder. T. Robin Chadson hadn’t meant to go that far, but he was glad it was over. Now he could finally rest in his grave. Oh, also T. Robin Chadson is undead because I decided because that’s cool.

As a solo experience, Street Fighter: The Storytelling game is fascinating. It’s a lot like writing a novel but with more added extra steps and rules that almost kind of nearly make sense without ever going over. But I think I found something more important from the game: A friend. T. Robin Chadson. Who is undead and did go back to his grave, but can communicate from his grave and come back if bad guys also come back. I can do anything with the power of imagination. I could make him blow up the whole Earth and tell everyone it was all 10s. I’m basically God.

This article was brought to you by our fine sponsor and Hot Dog Supreme: Nicholas Lovino.

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Comments

Max Rockatansky

That cover art, it's like Blanka is looking at you and saying "This woman is beating the shit out of me and you're just standing there watching. The fuck is wrong with you?"

sarcophski

As a widower with three kids who made the difficult decision to learn the solo rules for all my favorite board games rather than lose a bet that there might be a second woman in Oklahoma who prefers board game hobbies to line dancing…I empathize completely!

Don Diebel

T.Robin's headshot against Ryu and Ken are glorious. Those masters of karate know they done fucked up

Bonnybedlam

I also took up writing so I could play god with people's lives. Isn't it great?

Scribbler Johnny

I tried this game once, too. It's dogshit. Licensed RPGs are the worst. Robotech is unplayable as written. TMNT and Other Strangeness kinda works but you have to do too much math and sections are incomplete because Kevin Siembieda is his own editor and gives no fucks.

Matthew Harris

I remember 11 year old me trying to play TMNT: After the Bomb by myself. This article actually let me know I wasn't alone.

Chris “Ace” Hendrix

My time, it has come. I own (via bootleg) this entire product line. I have physical copies of the main book and Secrets of Shadaloo. I’ve actually made it through three whole sessions of this game!! Three! I love the shitty knock-off Image comics art. All the original characters are mutant, cyborgs, or mutant cyborgs. Here’s the best part though: after this dropped, White Wolf published the Book of Combat (the Big Book of Beating Ass) that basically tried to port this combat system into games like Vampire the Masquerade and Werewolf the Apocalypse. Which meant you could cross the two games over. Finally, Ryu could fight vampires and werewolves!! Here came the problem: a Street Fighter character is ridiculously more powerful than a supernatural being. It would be like watching Wolverine take on a bunch of toddlers. It was awesome, is what I’m saying. I love this game.

g.sys

That's hilarious. I used to play/DM VTM a bunch, somehow never heard of that book. But also, Ryu being able to beat up a werewolf sounds about right to me.

g.sys

Horrible art/writing/everything aside, it's kind of impressive how they ported SFII combat to TTRPG rules. They even implemented cancelling, which at the time was basically not a thing even in fighting games.

Skebotron

Does the book have a stat block for a Lexus LS400?

SudsiestPanda

Nice to see Mike get official Hot Dog character art!

SudsiestPanda

Is that blonde character in the leopard print one piece Pantera, the Asian/African woman with long, curly black hair and huge, expressive almond eyes? Or is she Shade, the large, broad shouldered leopard? Either option is as likely as the other.

Robert K.

I'm not upset that anyone thought we need a Street Fighter themed tabletop game, but I do think that if you're going to do a Street Fighter themed tabletop game, Greg Costikyan's Toon rules already existed.

Robert K.

What I learned from your post is that the next time one of my players thinks they can actually take a garou in a fight, wolfy's gonna bust out the Shoryuken.

Sysiphus_101

I loved it. I'm onboard following any other solo rpg adventures Mike narrates. Also the art was amazing (Mike's, not the one from the SF book)

Amber M.

It's always a proud moment when someone discovers writing fanfiction. 🥹

Andrew

"Experience: Trained in Microsoft Excel. Leading teams on projects." I see even T. Robin Chadson has had to apply for entry-level jobs that pay less than minimum wage but inexplicably require 5 years of experience and senior-level skills. Just another casualty of this hellish job market. No wonder he turned to fighting: it's more profitable and personally fulfilling!

Andrew

Note that T. Robin's character portrait replaced Sagat on the select screen. If this was Super Turbo, players in the FGC would wonder: would T. Robin be as OP as Old Sagat or even more so?

Andrew

A propos of nothing: now I feel like eating a Crunchwrap Supreme while watching Chronicles of Riddick.

Daphne Lawless

Anyone got any notes on the Sailor Moon RPG? Wondering whether it's worth teaching to the magical girl in my family

Scribbler Johnny

I've got nothing. But I recommend Big Eyes, Small Mouth 3rd Edition as a great game for a magical girl class. There is also a D20 version that's quite good

sissyneck

Yes I would very much like it if real life had dice I could role to see if someone's being sarcastic at me some people are very rude and never say just kidding even when they are

Swift Justice

T. Robin Chadson's backstory is almost a third as ridiculous as is required to be a Guilty Gear character.

Swift Justice

That's just Darkstalkers, which Street Fighter has been crossing over with forever.

Swift Justice

In general licensed RPGs are best used to mine for fluff and maybe ideas while you reskin a system that's actually playable.

skjoldr

I knew a guy in prison named Bison, although he wasn't into tabletop games. He was actually wrongly convicted. All he did was cut parking meters off of their posts (and also some stop signs and stuff) to take them home. All of that is public property, so they actually belonged to him, but they still arrested him! Man, those lawyers can twist the law any way they want.

Mister Sinistar

Haha! Trying to imagine a guy playing Street Fighter, pressing Strong Kick to propel Chun-Li's foot into E Honda's dough, and then saying "You know what? This is fun, but it needs extra steps!"

Swift Justice

It's a weirdly common thing where licensed RPGs sometimes go to great pains to translate every mechanical element they possibly can, and some they can't, with pretty much no thought as to whether it actually works or adds anything to the game. Non-licensed ones too, actually, there's definitely a lot of problems they have with having rules for things they don't really need rules for, or no rules would be better than the ones they came up with.