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Hello again! This is part two of the development update. If you missed the first part, you can catch up [here]. In this post, you'll find an image gallery of gifs, the latter three show the full nude models of the enemies in a fun fade transition, and I'll also provide more details about said enemies. Everything seen is still subject to change.

First up is The Witch. As the first stalker in the game, The Witch sets the precedent for stalker designs moving forward. The idea is that stalkers will generally resemble humans with some alterations. Here, The Witch features glowing eyes filled with rage but otherwise maintains a mostly human appearance.

Next is The Witness. Just as The Witch sets the standard for stalkers, The Witness does the same for lesser enemies, or monsters. For the monsters, I plan to experiment with unusual and eerie designs. While the game is an erotic game, it is also still a horror game. I aim to strike a balance between unsettling body horror and sexuality with these designs.

Speaking of body horror and sexuality, the Leg-Amalgam was fun to both model and animate. Fans of survival horror might recognize its design, which is heavily inspired by the mannequin enemy from Silent Hill 2. As one of my favourite franchises, you can expect to see a few more SH references in my monster designs. That said, only the concept is similar, design wise these are two sets of functioning legs that can move around nimbly and summersault to attack.

Once I’ve finished the objective system mentioned in the first half of the dev log, I’ll shift focus to implementing the “purification” system. The idea is that once you have sex with an enemy, they will despawn. This means that if you backtrack through a floor or die and need to retrace your steps, you won’t encounter the same enemy again. Currently, there is no penalty for using this system, but I’m considering adding a rechargeable meter of some kind so that you can’t just have sex with every enemy you encounter without consequence. I’ll see how the game plays with the basic system in place before making any of those decisions, though.

Thanks again for reading! As I won’t be focusing on monster designs this week, I can’t guarantee any new enemy showcases next week. If I get started on any animations however… well, we’ll see. Until then.

Files

Grabbed by the Witch
Grabbed by the Witch
A Witness getting parried by a pipe
The Leg-Amalgam showing off its gymnastic skills
The Witch - A stalker with a fiery temper
The Witness - The first of many strange, unsettling monsters
The Leg-Amalgam - SH2 inspired design with a few key changes

Comments

Nux98

Oh! this is the stuff I was hopping for! Hotties with the horror that makes them unique. Will these enemies taunts us? or you are aiming for more eerie noises? Big fan of the witch, but humanoids like the witness have a special place in my heart. Everything looks amazing so far!

Krasue Games

Haven't decided yet. I think for the sake of making the separation, if there are any taunts in the game, it will likely just come from the stalkers. The monsters will probably just make noises. I'm glad you like them! For this game, I really want to make more horrific enemies and experiment more with both designs and animations.

Cl293

amazing mate

White FoxN1

I'm so excited for when this game comes out! I'm simply in love with the style of it. I have a question I hope you could answer, out of curiosity, how long does it take you to make the model for a single character? I'm talking about modelling, texturing and rigging together. Anyway, awesome progress on the game, keep it going!

Krasue Games

Thanks! At this stage, modelling a character can take a few days depending on complexity. When I started, however, it would've taken a lot longer. The reason it's quick now is because I can reuse parts of previous characters such as rigging. Texturing takes quite a bit of time as all the textures need to be hand painted as I'm not using normal maps or roughness/specular.

gohan uchiha

Hi there Krause just like everyone else I'm really excited for this game but will this game have femdom in it and have sexual sounds from the females e.i sucking, swallowing, gigging and the like and for male character like him moaning when he cums by them that would be very sexy as I have being playing Hotpw which is really good, scary and hot at the same time and haven't unlocked the NSWH content yet but really looking forward to it anyway of course if possible really good work keep it thanks 👍.

Krasue Games

I don't have any plans for giving the player character a voice. I do intend for female characters and enemies to have voices but to what extent, I'm not sure yet. The game has a story but that hasn't been finished and until it is I won't really be thinking about voice acting. There will be game-over scenes for the stalker enemies, similar to the Widow in HotPW.

gohan uchiha

I see understood well like I said if whatever is possible for you thank you for your reply again keep up the good work. 👍