Rosaria Mod Transparency Fix (Patreon)
Content
A few of you might've noticed that the Rosaria Bikini mods are broken since the update. Specifically, the transparencies have gone wonky. Basically the draw sort order of the materials have been updated on a variety of characters, and we just need to shuffle them around in the .ini.
To get it working again, just set the match_first_index back into numerical order as shown below.
I'll republish the mods in due time (when I get around to making new variants).
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[TextureOverriderosariaHead]
hash = 851e4de1
match_first_index = 0
ib = ResourcerosariaHeadIB
ps-t0 = ResourcerosariaHeadDiffuse
ps-t1 = ResourcerosariaHeadLightMap
ps-t2 = ResourcerosariaHeadMetalMap
ps-t3 = ResourcerosariaHeadShadowRamp
drawindexed = auto
[TextureOverriderosariaBody]
hash = 851e4de1
match_first_index = 11025
ib = ResourcerosariaBodyIB
ps-t0 = ResourcerosariaBodyDiffuse
ps-t1 = ResourcerosariaBodyLightMap
ps-t2 = ResourcerosariaBodyMetalMap
ps-t3 = ResourcerosariaBodyShadowRamp
drawindexed = auto
[TextureOverriderosariaDress]
hash = 851e4de1
match_first_index = 46539
ib = ResourcerosariaDressIB
ps-t0 = ResourcerosariaDressDiffuse
ps-t1 = ResourcerosariaDressLightMap
ps-t2 = ResourcerosariaDressMetalMap
ps-t3 = ResourcerosariaDressShadowRamp
run = CustomShaderTransparency
[TextureOverriderosariaExtra]
hash = 851e4de1
match_first_index = 48441
ib = ResourcerosariaExtraIB
ps-t0 = ResourcerosariaBodyDiffuse
ps-t1 = ResourcerosariaBodyLightMap
ps-t2 = ResourcerosariaBodyMetalMap
ps-t3 = ResourcerosariaBodyShadowRamp
run = CustomShaderTransparency
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