NEW LOCATION - SELENE'S POCKET DIMENSION (Patreon)
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Making the main location - Selene's Throne Room, in the process I realized that this is very difficult to do, in view of the specifics of the location, it is essentially organic, and it takes more time than I thought) but I will finish it anyway. But I want to do something with Selene more often, so I made a universal location for her and for others with her. I have long wanted to do something similar, in a similar format and with such lighting, and now, after the latest updates, a standard tool has appeared in the blender - Sky, Nishita, without any problems I can get such a sky and such lighting, everything in it looks just awesome. Also updated the Selene model and her futanari version.
Blender version 2.93 beta has been released, in which there is one of the most important changes for me, namely, noise reduction when rendering subsurface scattering in the random-walk mode. I tested, and yes, the noise from the shader and small lights has really been reduced a lot, based on this I can probably reduce the number of samples to render, and therefore reduce the render time)