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Hello, just a few pics of updated body model, transfered my shader to calibrate it textures, but still can not find a way to kill that reddish pussy lips SSS effect without additional texture masks, Also futanari version remain to be done and it will be finished. It took little bit more time than i tought, welp, as usual...
Also now i know how to reach 100% photorealisitc result, but trying to find a way to make it more optimized to work with it in viewport, right now it's in 2 fps when everything all together in scene, and it's just 1 model lol.
First thing is body furr, which will do that little work with lighting on the shadows border, when it comes to hard, rim lights like sun, body furr softening the shadow borders and giving that effect of "life", distortion on the shadows lines, and second is proxy models of body relief, i already used that on last 2 Cassie renders, i used it for a dick in last render and for a body on the previous, and last Mileena's deepthroat pic, also has that. This method also will give me possability to animate penis skin, like when skin slides and texture is moving, but main relief of the shape and veins remains stable, which is fucking awesome.
Also bought some of Gifdozer's tutorials, so will try to make animation rig as soon as possible with all that automatic stuff for lips and holes, already have some ideas how to improve that systems.
This is all the news so far. Back to work)