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In this Bitwig Studio tutorial, I demonstrate creating polymeters using different methods. Here's a summary:

  1. Using Node Grid and Transport Module:Start with a polymers synthesizer on an instrument channel.
    Create a node grid in monophonic mode before the synthesizer.
    Remove node inputs, add a gates module and a transport module.
    Set the gates' step count to an uneven number (e.g., 10).
    Match the transport length to the step count for synchronization.
    Use a dropdown to adjust triggering speed.
    Address phase offset issues with a reset mechanism.
  2. Using Counter and Trigger Module (Suggested by Omri Cohen):This method involves a counter, trigger module, and a gates module.
    Disable the pre-chord and connect the modules.
    Match pattern length in multiple places (e.g., set both to 5).
    This setup doesn't require a phase reset.
  3. Advanced Polymeter Techniques:Use a pitch module with transport and reset.
    Match step count and transport length.
    Add triggers module for additional flexibility.
    Incorporate quantizers or step mods for more complex rhythms.
    Combine different settings in step mods for creative modulation.
  4. General Tips:Polymeters create interesting patterns and melodies.
    Adjustments often need to be made in multiple places.
    Experiment with reverb, delay, and modulation for richer sounds.

In conclusion, these methods offer varied approaches to creating polymeters in Bitwig Studio, highlighting the importance of synchronization and phase alignment in complex rhythm generation.

Check my last video about Polymeters 

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I was wrong

In my most recent video, I focused on showing you can quickly change the pattern length in a polymeter at just one place. But you know, there are actually easier methods out there. The thing is, these methods require you to modify the pattern lengths at two different spots. It's a bit less sleek, but it makes the setup simpler. Thanks to @crossmod and @OmriCohen-Music for the suggestions. Here is my last Video about Polymeters: https://youtu.be/zxMwT6VaDPQ -- 💕 Support me on Patreon: https://bit.ly/3PgbxZz 💰 or donate via Paypal: https://bit.ly/3cae9t8 🎧 Buy my Music: https://polarity.bandcamp.com/ 💾 Download my Tools / Github / Resources: https://polarity-dnb.de/blog/polarity-music-tools-samples-and-bitwig-presets-update-2019.html 💻 Check out my gear on Kit: https://kit.co/polarity/polarity-music-kit -- DEALZ: 🛒 Buy Bitwig Studio & Support me https://bit.ly/3yQEyDU 🛒 Upgrade Bitwig Studio & Support me https://bit.ly/3OimEjc 🛒 VST/AU Plugin Deals https://bit.ly/3zcvo66 -- SOCIAL MEDIA Discord: https://discord.gg/eWwFBww Blog: https://polarity-dnb.de/blog/ Twitter: https://twitter.com/polarity Reddit: https://www.reddit.com/user/polarity-berlin/ Business Inquiries: robert@polarity-dnb.de Paypal Donations: donate@polarity-dnb.de

Comments

Alexandre Enkerli

In Omrit's version, why do you need to change the number of counter steps? I’ve tried modulating the number of steps and it keeps producing the same result (the gates are triggered at the same time, even if the number of steps from the gate module doesn’t match the number of steps in the counter). Also, useful to remember that polymeters are dead-easy outside of the grid. Just play clips of different lengths. https://www.facebook.com/reel/2098683357139310

polarity_music

The counter produces a stepped signal instead of a ramp. It can be, in odd combinations, that you hit "in between" phase values and skip certain steps on the gates module. yea in the arranger its not problem, but someone asked me via instagram how to do it in the grid.