Home Artists Posts Import Register

Content

Hi everyone!

Last week we released a hotfix build for the public version of (non)trivial, which fixes some bugs that you've reported to us. Thank you all so much for helping us make our games better! 

Active work on the Tame It Too! prologue continues!

As you already know, in the prologue you'll meet a new girl, Bunny. She'll have her own camp, where you can come to chat with her and also you’ll be able to peep what she's doing there in the future. Last week we added Bunny's camp and her animated idle pose to the game. Now we're working on the dialog system and quests related to this new character.

We've also finished the temple ruins location, which has become exciting to visit.

The temple now has a lot of details that will be interesting to look at, as well as useful quest items that Lee will need for his further journey.

You may remember the unusual stone structures that can be found in various places on the island. They will play a big part in the game's plot later on! We've updated their design and replaced them in the game. You can guess their purpose from one of the prologue cutscenes, but their value to the story will be revealed later.

Moreover, we've been working on the visual side of the updated dialog system, where we've added animated characters models. 

There's still a lot of work to do, but we're eager to show you the Tame It Too! prologue as soon as possible, so we're working hard! Wish us luck, friends, and thank you all for your support!

Have a great week and a wonderful mood! Stay tuned so you don't miss a thing! 😘

-----
Natsu 🐰


Files

Comments

No comments found for this post.