Home Artists Posts Import Register

Content

Dimensions - [18 x 14] grid squares

DPI - 300 pixels per square

Image resolution - 5400 x 4200 pixels


Hey guys,

I’m very excited to present to you, one of my most detailed cyberpunk battle maps ever. Like EVER. This is the Old Pawn Shop. Not only are there tons of details on the base maps, but I’ve also topped it off with a slew of super-useful map variants.

This map knocked the wind out me, literally. As I am writing this, I’m still sniffling and recovering from a bad cold that hit earlier in the week. But I believe it was worth the effort. A pawn shop like this one is a location your players will likely revisit multiple times during a campaign, so it makes sense to put in the time and effort to make it detailed and as re-playable as possible.

Just a Pawn Shop, Or Something More?

The best time to introduce your players to this place is when they’re low in currency and want to hock their old gear. By asking around the streets, hey get introduced to “Al”, the most notorious pawnbroker in the city.

Notorious because everybody knows that this one tiny store sits smack bang in the middle of a massive network of illegal goods trading. From the gangster mobs, drug smugglers to even black market military wares, there’s a good chance that something is placed on hold here.

So many big storylines can bloom, from one little seed. Welcome to Al’s Pawn Shop.

Map Variants

So, as I mentioned above, I do have some nice, juicy variants to finish off the month of June. So without further ado, here they are.

Ransacked Store Room

Your players arrive to the scene with Al looking very concerned. His shop has been ransacked. He tells the players that something important he was told to hold has been stolen, and now he fears for his life.

Basement Stairs

A steel grated, fenced off door way that leads to the basement. This is the perfect opportunity to run with an underground ripper doc clinic narrative. See the connecting Ripper Doc Clinic map here.

Mysterious Military Crate

If your players get a chance to rummage through the pawn shop’s back store room, they might discover a mysterious orange crate. A high-tech, military weapons crate to be precise.

I created this variant just in case you want to run with a storyline that isn’t covered by the variants below.

The Sandevistan

If you guys watched Cyberpunk 2077’s Edgerunner, you would be quite familiar with the Sandevistan - a cyberware spinal implant that gives the show’s protagonist super reflexes and speed. It was a military-grade cyberware implant so all the more fitting it finds itself here in this crate.

PS: I was unable to add any further pixel details to the Sandevistan because it was so darn small. It’s essentially the size of a human spinal column.

The Murderer’s Weapon

In this battle map variant, we see a futuristic, long-range sniper rifle that isn’t standard military issue. Word on the street is that there’s sharp shootin’ psycho running loose in the city, murdering targets from multiple blocks away. The only weapon that might have that sort of accuracy, may just be this one.

Bio Enhancement Drugs

Military-grade bio enhancement drugs. A case full of tubes. Let your imagination go wild.



That’s it from me for today. Have fun with this one guys! Let me know all the interesting things that happened with your games at the pawn shop. I always love hearing your stories.

~ Frag

Patreon Supporter Downloads

Bronze

  • Old Pawn Shop (watermark-free, full-resolution, grid + grid-less formats)

Go to Bronze downloads section

Silver

  • All above +
  • Ransacked Store Room

Go to Silver downloads section

Gold

  • All above +
  • Basement Stairs (tile)
  • Mysterious Military Crate (tile)
  • The Sandevistan (tile)
  • Bio Enhancement Drugs (tile)
  • Murderer’s Weapon (tile)

Go to Gold downloads section


This map was brought to you courtesy of my wonderful Patreon supporters, for without them, this battle map would not exist. Thank you all!

Files

old pawn shop - cyberpunk TTRPG battle map

Comments

Phillip Tanner

Love this map and especially the variants. Gives me all kinds of ideas. Especially giving my players a contract to track down the store thief and then use it as a cybernetics option and place an important NPC here as the shop owner. Thank you! :)

Briar Huynh

I've been looking for a shop map that would fit a specific character in my game, and I think I've finally found it. Loving the variants for this map and I definitely will have to stage a kidnapping with it at some point. Wonderful work as always!

Jordan Hall

This map is nothing short of a masterpiece. I mean that without irony or hyperbole. Every detail has a potential story. I think I'll make it a central location in my Cyberpunk RED campaign.

Vu Pham

The light in this map seems even more dark than usual which I think obscures a lot of details especially in the bottom right, right, and top right edges of the map.

Violet

I love that my little ramble about the French Kropatschek got some representation ♥️ Outdated piece of junk with next to no ammo or a secretly strong cannon that hits like a truck? Even nearly 200 years later the Austian Browning finds his rifles still in use

Sixty

I love this one, so much cover for very short range fighting, I've got a shifty fixer that needs a front.. uh, legitimate business, and he just found a home.

fragmaps

Glad you like it! This battle map can handle small skirmishes but I believe most will use it for storyline and character interactions. A staple location in their campaigns.

fragmaps

I checked with all the discord members and none of them found that area of the map too dark. I’ve even got a calibrated monitor I work off. You might want to turn up your monitors gamma or check the image on an iPhone or Apple device (they are usually well balanced for brightness)

Vu Pham

Sorry, my mistake. Per your suggestion I did a slight adjustment in contrast to the image and I realized that what I thought what was too dark was intentional and what I thought was a dark area of the shop is actually not part of the shop. That is I thought the shop was a square but in fact the right part/back office is shorter than the left part/store.

fragmaps

Yeah it has an irregular interior shape to make it more visually interesting, and also to suggest that this shop is part of a larger complex, with other shops next door. I usually check my final outputs against my phone as well, just to ensure stuff isn't too dark. My style leans towards the moody and darker side, as opposed to bright and happy, so I'm cautious about areas being too dark these days.

Dave L

You’ve knocked it out the park again, so many plot hooks in one map. Keep up the amazing work (you’re single-handedly populating the space station in my Aliens campaign)

fragmaps

Love reading your comments every time Dave. Thank you and I look forward to your next comment drop