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Here is the prerelease of the second shoe tutorial. This tutorial goes over Texturing and making a normal map.

Video:https://youtu.be/j7nTlUzsdII

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Blender Shoe Tutorial - Part2 - Texturing & Normal Map

Part 2 of 2. Walks through making a fully modeled, and textured shoe in Blender. This video shows how to model and UV. This tutorial uses blender 2.9.1 00:00:00 Intro 00:00:11 Export uv layout 00:00:44 UV map guide 00:06:13 Adding texture in photoshop 00:10:17 Repeat texture in photoshop 00:13:01 Delete parts of textures with lasso in photoshop 00:15:44 Save texture in photoshop 00:26:14 Stitching - the photoshop way in photoshop 00:34:33 Adjust colors in photoshop 00:42:08 Metal map in photoshop 00:43:43 Roughness map in photoshop 00:49:23 Apply metal and roughness in blender 00:51:27 Normal map - photoshop part 01:00:00 Apply normal map in blender 01:01:19 Make high detail normal in blender 01:04:50 Bend mesh - bake fix 01:07:52 Refine high detail mesh 01:13:36 Bake normal - bad example 01:17:02 Correct Bake settings 01:20:04 Close Free textures: https://polyhaven.com/ https://ambientcg.com/ Reference files: https://drive.google.com/drive/folders/1rwyYNP201_SX8wqrmX5O_rN0OIefqA6_?usp=sharing Plugins Used: MESH: F2 NODE WRANGLER EDIT MESH TOOLS MESH: EXTRA OBJECTS MESH: LOOPTOOLS Let me know you want to see more by like/comment/subscribe or support me on patreon! https://www.patreon.com/TomCATcharacterarttutorials -Rigged model for sale (similar to the intro) First 100 purchases 25% off with this code: D00853BAF3CD https://www.cgtrader.com/3d-models/character/woman/anya-stylized-digital-actor Discord server - to share your work or ask questions! https://discord.gg/NA5bvYddMa Instagram https://www.instagram.com/tomcat_character_art/

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