One-Page Dungeon 42 - A Wager for Might (Patreon)
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In A Wager for Might, the characters learn of a magical relic capable of harnessing the energy and lifeforce of extraplanar beings and infusing it into the flesh of a mortal. The process is rumored to be risky, with dire consequences if unsuccessful. Still, this promise of great power is enough to bring the brave heroes to this demiplane location where the ancient invention of a mage named Itharion resides. The arcane device can only be used once per year. The Crucible lies at the end of a dungeon protected with deadly traps and immortal guardians.
This system-neutral adventure brings the heroes to a strange dungeon devised by the mage Itharion. The mage wanted to keep his invention away from prying eyes and unworthy hands. Thus, he placed deadly apparatuses that even the strongest warrior would hesitate before them. When the characters gain access to the last chamber, they may wall attempt to operate the machine. It may fundamentally change them. Perhaps for the better. But it remains a grim possibility that they botch the process. Such fatal fate is something not to be desired, even to one's enemy.
Denizens of the Tower! Here's a fantastic one-page dungeon. It's a self-contained adventure where everything you need fits on a single page. They are system-neutral so they can be easily ported to any system. While no system rulings are included, we made this one thinking of Shadowdark RPG. Still, it is neutral and can be ported to any medieval fantasy system/setting.
The document is included in both PDF and JPEG format for ease of use. Thanks for your support. Until the next one, Elven Tower.