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The pig isn't 100% finished but someone asked if the pig would be released.

... I actually thought I did release the pig model at some point but it seems like I didn't! My bad :x So here it is in it's current form.

There' still features I need to finish (like jiggle... I started on that awhile ago but stopped). The material is like... kind of expensive to render without any weird artifacts from denoising (since it's using a lot of subsurface scattering and transmission) so in the final renders for the Deep Dish project I'll probably tone it down. Basically, lots of things will be changed/tweaked.

Some notable things are the 4skin setup, you can slide it up/down with the 4skin peeler bone. The head might clip through the 4skin if you deform the shaft a lot (if the skin is pulled up) but you can fix that by messing with the bones of the head. In the next iteration of the pig I'll add more lattice controls to make it easier to fix clipping like that.

There's a lattice for expanding/bulging the belly too (that's what I used in the side view rimming shot to make it look like the dragon's tongue was thrusting into his tummy!)

There's a control for the blink/squint actions:

A few disclaimers: The rig and material is intended for Blender 4.1.1, to be rendered with Cycles. No idea how it'll look in Eevee beyond Blender 4.1.1 though. (The belly lattice gif is using the Eevee preview, the 4skin gif was using Cycles) Should look pretty much the same in Cycles though.

Also I wouldn't say this is an easy rig to use... there's things I'd like to redo because they've been annoying to deal with while animating him but it'd be stuff that'd break the animation. So this is pretty much (as of the writing of this post) the rig/model I've been animating with in production. After the Deep Dish animation is done I'd like to make the animation-breaking changes (like redoing the lips so it uses glue bones so it's not freakin' annoying making the pig smile or frown >_> or redoing the eyes so that blinking/squinting doesn't require as much manual tweaking of the eye bones to make look better or redoing the body to be a bit less amateurish looking...)

Anyway, when I add more stuff (like finishing the jiggle, veins on the meat, probably more things I can't think of right now but will need to add in) I'll update this post with the new version.

But if you want to mess around with him go on ahead!

Special thanks to tinynocky for making Tiny Eye (those are the eyes I used for the pig). You can find that here! If you want some nice, amazing quality eyes the Tiny Eye ones are incredible (also if you do use Tiny Eye, while it is free, please consider paying more than $0 if you can! It's worth way more than free)

https://tinynocky.gumroad.com/l/tinyeye

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BladeKyro

Amazing model you made mister. And nice way to have some bday cake today