(WATERSPORTS) Mitch chest slapper extra wip (Patreon)
Videos
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chest_slapper_EXTRA FINAL SCENE_0_3900-4560.mp4 -
m_render from extra scene_0_3475-4240.mp4 -
m_render from extra scene_0_2440-4240.mp4
Downloads
Content
Weeell got a bit carried away with things I wanted to add... so the extra watersports bit has ended up being 1 minute, 15 seconds. I really wanted to have something that made it a bit more special so I added a part where he gets up and sways his hips.
The character animation for the extra bit is nearly done as well as the later fluid bake
Now I'm currently baking the final stuff for the part where he's in the original position which picks up where the end of the slapping animation's bake leaves off.
Then........ I was thinking of adding even more. Something showing a bit of the "behind the scenes" of the shooting of this film. There'd be another shot where we see Mitch from below below, the camera pans right/tilts up and shows Cerenthea and Paler'mo (the leading male of their mating group).
They're the co-owners/co-founders of Star Erotics, they stay on set when possible to watch the production of their films and ensure things go smoothly (and because they like to watch :p)
Paler'Mo (the orange guy next to her) is still WIP in the above image, I'm not going to model/rig the rest of him properly yet since he's just going to be standing there. And only seen for a couple seconds. But he will make appearances later of course! Here's the current version:
(ignore the clipping shirt! Shirt still needs a simple rig to help it not clip during sim)
If you're curious to know, he's tough yet gentle, masterful negotiator, charismatic... his scars are from his mysterious past.
Here's some other sketches of ideas for more of Cerenthea's males:
I also made some quick, simple futuristic studio lights.
Made out of like, bendy metal (bendy to go into a different position, sturdy like regular metal)
And here's some more of the environment (imagine characters here because there will be some eventually)
So... yeah. I fell for scope creep a bit :x sorry. It just felt like the extra WS bit needed some extra oomph to make it more special. And then the urge to put in some lore hints got the better of me.
Below I've attached the viewport renders of stuff (one is the entire extra bit without fluid, the other is with the fluid I currently have baked and the other is a very rough, very early version of the final extra bit)