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I was really quite down last week so I've been working on a quick pig model whenever I can to cheer me up. Here's some topology shots:

The feet I think turned out pretty nicely as I just looked at some pig feet, sketched a few ideas and got straight to polygon modeling (no fancy pants sculpting!) the sketch:


But first, before all else, as usual, I draw at least a sketch to get an idea of what someone will look like:

Then I model the head and try to closely match my sketch (though I usually end up deviating a bit or a lot depending!)

I'm still thinking about how to do the hair I want for him, but that'll come soon enough.

I also decided on inverted nips this time (the chest needs a bit of tweaking but I don't want to mess it with too much yet as it's still mostly following the body sculpt I did for him at the moment and I'm still not 100% sure if I'm happy with some proportion things and such yet)

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