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This 5 Part tutorial series will feature Quixel Megascans and Arnold. I will be using Maya to setup, shade and light some forbidden mushrooms. 


PART 1 will be about shading the hero mushrooms

PART 2 will be about shading the other assets

PART 3 will focus on lighting

PART 4 will add additional details, like Xgen fur

PART 5 will be the final touches in compositing


Support me by becoming a Patron:  https://www.patreon.com/arvidschneider


Final result can be found here:

https://www.artstation.com/artwork/dDRow


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