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As a hidden Skeb, it will be available exclusively on Patreon.

In this case, we studied the surface of a snake's skin. Light reflects strongly when the surface of an object is smooth, and weakly and widely when the surface is bumpy, diffusing the surfacing. Many substances depend on one or the other of these properties, but reptilian skin is a combination of both.


Also, this time I added the making of adjustments and processing after depiction. Even small changes in this area can change the impression, so we carefully check and adjust.

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