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After finishing the prologue, I’ve continued making progress with writing the new chapter and working on the art. The illustrations for the next release are already in the hands of the colorist, and new backgrounds have been commissioned. I’m also working on illustrations for future releases, but right now, the focus is on finishing Seymour’s section. As for that, I think I’m over 50% done. Let me share with you some of the behind-the-scenes process:

I'm sharing this excerpt because it’s simply a reflection on the events that took place in the last chapter. These kinds of passages are common and necessary as they provide coherence to the events and the character’s psychological and emotional response to them. In practice, it’s just a summary of the current state of the plot, but they involve a significant level of complexity.

In this case, Lena reflects on her relationship with Ian and the events that took place in the last chapter. The key is to consider all the variables that need to be included and write an internal monologue that is coherent and highlights the essential points of the character’s thoughts and emotions, while avoiding excessive length or repetition. What makes it even more challenging is finding a way to weave the different segments into the same scene, allowing one reflection to lead naturally into the next, and then bringing them back together so the scene and the train of thought continue smoothly. It’s also crucial to choose the right moment to introduce these reflections, think about what needs to be reinforced, and determine how the character should react to each possible event.

What I find especially challenging is that I can’t write any scene in a linear or straightforward way. I have to keep every possible outcome in mind, decide what information to provide, how to write it concisely and appropriately, and ensure all the loose ends are tied up so the scene makes sense in all its possible variations. This makes it impossible to write a scene from start to finish in one go, as my mind has to constantly cycle through parallel and interconnected possibilities. That’s why writing a section like this can take me an entire day, sometimes even longer.

In any case, I'm aiming to finish writing by the end of this month, and once the new art is delivered to me I will put this shorter update together and release it as soon as I can, while already making progress on the one to come after this one. As always, I'll keep you posted!

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Comments

Maverrick888

Extremely exciting...no other adult game has such complexity that makes your work so good! ⚜️

Dashole

This is some Mensa-level 3D chess you gotta play to write these tales, Eva. Mad respect! BTW, if I'm not following the Seymour route, will Lena have a decent lewd arc with other guys in Chapter 13?

Markus Johansson

Love your work, I think you are making the best Avn:s. But as a programmer I cant help but look at the amount of if/else statement and want do things differently :-)

Homewa

Is this update Seymour only or is there content for folks that didn't take him up on his offer?

Dave Ludwig

Thanks for sharing some code, cool to see how the process works.

Chad6o

Oh man, did you forget about Stan? Excuses me, I need too use a barf bag after that thought. Sorry if your a Stan fan, but I find the notion repulsive, repugnant, and ridiculous.

Homewa

Just not into Seymour. You realize there are more than two paths right?

Evakiss

Yes, the non-Seymour path (and what follows) will be released after the Seymour update.

Coffee

Kink-shaming much? What an obnoxious thing to say...

as_fuck

about the"refects and summarizing",i wish it could guide new lines,new paths,even new plots for lena in future chapter,if memories may transcend time and space, allowing her to choose again,or perhaps it’s simply her heartfelt expression, a desire to reveal a different, more authentic version of herself,one of true tone of her own."hope"as a key word.

electronpools

I've been fascinated by the problem of handling complexity like this, and in my free time I'm experimenting with different types of UI + code to facilitate story writing for visual novels. My brain doesn't want to write linearly, but I want a seamless flow of story and decisions like ORS and GGGB rather than an open-world approach, so I'm trying to see if I can find a way to automatically detect gaps/logical conditions and enable a programmatic ordering of events. If I happen to get something working before the time you start your next project, I'll reach out on Discord. I am effectively putting it on myself to rebuild RenPy though, which will unquestionably result in trade-offs of functionality.

electronpools

Me too, but this thought is why I'm spending my creative time on code instead of content. 🙃

megaT

Afaik there are graphical tools for those kinds of issues, I mean plotlines and putting them together etc. Not sure if inline py code is the right approach, it works but its tedious.

newloud

Hello Eva, thank you for this amazing game! I have a short question about the chapter structure: up to this point, Ian and Lena had their own parts in each chapter (more or less the same size). Since you are making status reports of chapter 13 now, I wonder if that wont be the case anymore. Except the small interlude, Lena had no own part in chapter 12.

xSWURLS

And it's stuff like this that makes you the GOAT of AVNs just know we appreciate the work you put in. It's clearly reflected in the finished product. PS hope we get more IR from Lena's story. The Marcel scene was crazy hot

Six of Crows

I can’t wait for this chapter, so excited for the Lena / Seymour story, I’m hoping in the endgame she can become his trophy wife, draped in furs and pregnant.

Six of Crows

Are Lena and Ivy going to be an endgame romance? Perhaps they drive off into the sunset like Ash and Jess, or go deeper into depravity, Lena joining her as a stripper. I kinda love them together.