Behind the scenes art process (Patreon)
Published:
2021-06-17 10:08:23
Imported:
2024-01
Content
I already showed the art process behind some of the scenes in Chapter 7, and I've picked some more from Chapter 8. The method remains the same:
- First, I find a good reference image I can draw my characters over, and I sketch over it if necessary. I take my time to "sketch" the whole scene, deciding how many illustrations are needed and how the action will play out.
- Once I have that decided and the references picked, I start the line-work drawing. I trace my characters by hand in a transparent layer, like I was using a traditional light table. I'm pretty happy with how line-works are turning out recently; it's not easy to draw thin and consistent lines in a digital tablet, but I've gotten a lot of practice since GGGB. The hair is often the most complex (and fun) part to do, since it's hard to rely on the reference image to render it.
- When all the line-works are done, I send the scene to my colorist. She blocks in basic colors and defines the shapes and volumes with a shadow layer.
- Finally, I add details and color tweaks, like an additional shadow layer to make the volumes pop, I add an ambient light and the background to create the atmosphere. This step makes all the difference and gives life to the final illustration, and I've started to take more time to make sure I'm happy with it.
Recently I changed my computer screen and I'm not sure if I've overblown the saturation on Chapter 8's illustrations. How did you see them on your screens? Do you think they look fine, or have you noticed and excess in color saturation and contrast compared to previous chapters? Please let me know in the comments!