Crucible Game System Early Access (Patreon)
Content
Hello wonderful Patreon community. Since the early days of this Patreon page I have promised that you would get access to a specialized made-for-Foundry game system that I've been working on for quite some time (since 2020 in fact).
The time has finally come and I'm happy to introduce you all to Crucible, an innovative and modern tabletop role-playing game system built exclusively for Foundry Virtual Tabletop as a digital platform. From the ground up, Crucible is designed to leverage the unique capabilities of Foundry VTT to provide gamemasters with a powerful toolset and effortless layers of automation, allowing gamemasters and players to focus on what matters most: telling a compelling story.
The central focus of Crucible is meaningful and varied character advancement through a class-less system with multiple pillars of character progression. Crucible's system and dice mechanics allow for crunchy and tactically rich encounters featuring combat, exploration, problem-solving, or social challenges.
The above video (long) is from a live stream where I showcaste a first look at the game system.
Patreon Exclusive Early Access
As a Hero or Legend tier Patreon supporter, you gain access to the first available playtest of the Crucible game system. To unlock access all you need to do is:
1. Ensure that your user account on the Foundry VTT Website is linked to Patreon.
2. Restart the Foundry Virtual Tabletop software so that your Patreon access will be registered.
3. Search for "crucible" under the Install Game System window on the Setup screen.
Please note that Crucible requires Foundry Virtual Tabletop version 11 and is not available for installation on any older version.
Features
Crucible provides gamemasters and their players with deep and engaging gameplay systems, using the full capabilities of Foundry Virtual Tabletop, to offer a truly unique gameplay experience:
- Guided "class-less" character-creation which emphasizes background and thematic choices
- A "Bring Your Own Setting" experience for GMs, intended to allow Crucible to be used with any setting and story
- A purpose-built approach to character skills with specialization options granting unique benefits
- A unique, dynamic, spellcasting system
- An expansive Talents system which encourages players to feel like their choices matter
- Rules for dynamic generation of scalable NPCs, streamlined for GMs to create their own creatures very quickly
- Best-in-class automation for nearly every aspect of the rules
Playtest One - The Ring of Valor
The Ring of Valor is a guided introduction to character development and combat mechanics in Crucible which places players in the role of a gladiatorial team facing a sequence of challenges in the Ring of Valor.
The Ring of Valor consists of six battles, one each day, during which the party faces increasingly dangerous opponents culminating in a final match against the reigning champions - the last group of heroes to overcome the arena. After each encounter, the party advances in level before facing their next test. Each battle is designed to introduce new gameplay mechanics and provide an opportunity to test out new abilities gained through level advancement.
Providing Playtest Feedback
If you try out the Patreon Early Access playtest of Crucible, we really appreciate any feedback that you have to share with us. To provide feedback, please engage in the #crucible channels and category in our community Discord server or fill out the feedback survey form which is linked within the Crucible system documentation inside Foundry VTT.
Thank you all for your interest and support, regardless of whether Crucible is a game system that interests you or not, your encouragement and support means a tremendous amount to me and the Foundry Virtual Tabletop team. Happy gaming!