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Your Vote Determines the Scene Design

  • (This could affect performance)I like rich elements, which may include detailed environments, varied costumes, and more lighting . 23
  • (This ensures better performance)I like simple elements, with minimal environments, little or no costumes, and essential lighting only 34
  • 2024-08-10
  • —2024-08-14
  • 57 votes
{'title': 'Your Vote Determines the Scene Design', 'choices': [{'text': '(This could affect performance)I like rich elements, which may include detailed environments, varied costumes, and more lighting .', 'votes': 23}, {'text': '(This ensures better performance)I like simple elements, with minimal environments, little or no costumes, and essential lighting only', 'votes': 34}], 'closes_at': datetime.datetime(2024, 8, 14, 0, 16, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 8, 10, 19, 59, 9, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': False, 'total_votes': 57}

Content

The future scenes will be created according to the voting results.Thanks!

Comments

L

Personally, I love customizing your scene with different models, costumes, and sometimes even background. But if you believe the scene is much enhanced by having those elements, of course I will support your decisions. Perhaps you can decide for each scene based on your vision for it?

Etchy Sketchy

Simpler scenes provide more customizability for those who have the rig to do it and allows better performance for those who don't. Win/win imo. That said if you got your creative juices going and want to create a detailed scene, my suggestion is to have a "Simple" version of it be released first, then the the "Detailed" one. That'll give people the option to choose.

LDR

This has been a concern of mine for a while. The scene from July, 'Fitness Guide for the Athletic Girl,' aligns perfectly with my overall aesthetic. However, when I felt the overheating Quest 2 and noticed the low frame rates, I knew I had to move my plans forward. I'm not too concerned personally,my attention is usually focused on the girl. I'll follow the voting results for the creative direction.

LDR

Great suggestion, but there's a problem: I don't have enough time. For example, if a scene features a beautiful house, I would need to hide it in the 'simpler version,' but the animations are based on the collisions with the sofa in that house. I'd have to create a similar sofa for collisions. Lighting also needs two versions because the beautiful house has bright sunlight, and when the house is hidden, it becomes dark, so the sunlight needs to be removed. There are even more issues like this, which leave me with no time to design the animations.

Etchy Sketchy

Fair enough. I thought to add that "this may end up being more work for you though" but I already submitted the post. So yeah then my answer is firmly in the "Simpler scenes" option.

John

I'm not allowed to vote, but why not optional rich elements/environment. We can switch them off when performance drops, but still have the original, intended (creator's intended view/art) scene.

LDR

I apologize for not responding sooner; I've been busy with other work lately and haven't checked the messages. Just a reminder, you only missed the voting period, but you still have voting rights. I respect the results of the vote, and there will be more performance-focused scenes in the future. I don't dislike detailed or gorgeous scenes; I will release them when I have creative opportunities. Their proportion will be around 4:6.