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What are extensions?

Extensions are enhancements to existing track mods in Assetto Corsa.
They consist of an additional 3D layer that add new models like bridges and gantries, brake markers, signs and billboards, buildings, kerbs, vehicles, marshal lights, white lines, etc...
They also include set of configuration files that improve visual quality and add CSP features like grassfx or rainfx, trees, people in stands, animated billboards, environmental effects for example.

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Prerequisites

In order to make extensions work, first thing is to install Custom Shaders Patch (CSP) which you will find here:

https://acstuff.ru/patch/

CSP Version must be at least be 0.1.79

You can also install more recent versions (0.1.80 or 0.2.x).
They have some very nice improvements but sometimes can be less stable especially the most recent ones.

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How to Download Tracks

First thing to do is to download the original track.

It can be a track from the original Assetto Corsa game and in this case you can skip this step

Or it can be a third-party track mod and in this case links to these track mods are always provided in the related extension post.

You can find almost all the tracks mods provided by the great Assetto Corsa community in the Breathe listing (huge thanks to him!!!)

https://shorturl.at/fiIMR

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How to Install Tracks

Once you have the track file (generally a compressed zip or rar archive )
you have to install it either by drag and drop it to Content Manager or
manually install it within Windows Explorer by extracting it to your assettocorsa folder.

In the end, the track folder should be located in the folder

assettocorsa\content\tracks

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How to Download Extensions

Extensions link are always provided in the post as google drive links.

They are always accessible so if they don't it can be for two reasons:

  • the link has been updated. When it happens (probably due to browser cache), just update the page with Ctrl+F5) and you should get the new link

  • the link has been archived. This track extension version is obsolete and a new version is available (probably with a link provided in the post)

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How to Install Extensions

If you have some old versions of the extensions, it can be sometimes useful to completely remove and reinstall track and extension folder before installing extensions to avoid conflicts

Once extension is downloaded, you have to install it. Follow one of these two methods:

• Method 1: Drag and Drop (recommended)

  • Open Content Manager.

  • Drag the downloaded .zip or .rar file directly into the Content Manager window (or use the install from a file menu).

  • A green notification will appear in the Content Manager menu at the top right, asking if you'd like to install the layout(s). Click Install.

  • Content Manager will automatically extract and place the layout/extension files in the correct directory.

  • Restart Content Manager to ensure it recognizes the new layout(s).

• Method 2: Manual Installation (only if drag and drop fails)

Unfortunately, extensions cannot always be installed directly by drag and drop so most of the time you will have to extract them within Windows Explorer.

All extensions archive file respect the tracks folder structure so you just have to extract the track directly to your assettocorsa folder and that's it. It should be something like this:

...\Steam\steamapps\common\assettocorsa\content\tracks

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Troubleshooting

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"Cannot have 0 cars" Error:

This error always indicates incorrect installation of the track and/or extension.
Please read the installation steps again and everything should work perfectly fine 👌

First thing to know is that Content Manager cannot install extensions directly
so you have to manually extract the extension zip file to your assetto corsa folder (and this folder only)
using Windows Explorer (override extension existing files if asked)

To check that your install is OK, here is an example of a correct track/extension folder structure:

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General Issues:

All tracks extensions are tested (by me obviously and by all users that have already download it before you) so if issues occur they are either detected and corrected quickly or they are caused by something wrong in your CSP config or the track / extension install

In a majority of issues, if you just remove the track folder completely then reinstall it and the extensions, that should solve the issues.

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Incorrect CSP tracks config folder:

Some issues can also be caused by the way your CSP version loads base extensions files so there are some compatibility issues.
For recent CSP versions make sure your folder [assettocorsa\extension\config\tracks] contains only subfolders and no files.

Also make sure base extension files are automatically downloaded in your CSP settings

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AI Cars Not Starting Race Issue:

Depending on the track, issues occur with latest CSP versions (> 0.2.x) with AI cars not starting the race

All we can do about it right now is just to go back to an older CSP version and wait for a CSP fix.

Please note that if you restart the session (even immediately after entering the race), everything is OK the second time.

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AI Spline Issue:

This issue can be caused by some AI file incompatibility with your CSP version

To solve it go to Go to [Settings / Custom Shaders Patch / New AI behavior]
and uncheck the [Extra options for AI splines]

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No Spectators:

In order to have spectators appear at your track check your config in Content Manager

Go to [Settings / Custom Shaders Patch / Track adjustments / Spectators] and uncheck the [Hide all spectators] and [Adjust amount of spectators] options

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Lights issues:

Because everyone has different config, different PP Filter, different hardware, different settings, different taste, there is obviously no magic settings for lights.

Most of the time , I try to make lights work for everyone but if this is not the case (and if it's not some issues due to CSP - see above), the most easy way to improve lights to your taste is to adjust your Pure settings in-game, and PP filter brightness settings is always a good way to start:

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Color issues / Seasons :

If your colors in game are completely desaturated it can be caused by seasons settings

To "solve" this, either set your race date to summer or chose another setting for the seasons in [Settings / Custom Shaders Patch / Track adjustments / Seasons ]

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Files

Comments

Ricardo Sánchez

Oooooh excelente tutorial para la mayoría de problemas que alguien siempre ha tenido. Gracias!!!

vegas paris

Très intéressant, merci beaucoup.

JOHN DO

TOP

xNAPx

Any clue what can cause Silverstone with track extension 2023 giving crash " failed to allocate gpu memory" with the latest csp 0.2.3p211?

Jack_NL

Restart PC., check file intergrity, try CSP 2.2 if nothing helps read this https://steamcommunity.com/app/805550/discussions/0/4698886342116879031/?l=japanese I tested and the track in 2023 version loads with csp 2.2

Spiyder

the goat of f1 extensions. been subbed for almost 2 years now, 100% worth it

Flavio Cardoso

Getting the same error here with Silverstone 2023 extention. Maybe something with csp 211 like it´s what i have installed here too.

xNAPx

Yes only Silverstone crash after the new csp

Pyyer

Thanks for reporting 👍 I have finally found what is the issue. It seems CSP has changed its way of loading camera_facing files. I have fixed it in version 2.1.3 of Silverstone 2023, now everything loads correctly 👌

Pyyer

Thank you so much for your longtime support! 🙏 You're a big reason why I can continue to work on these extensions every week. I hope I will be able to provide you some great stuff for AC (and maybe AC EVO in the future 😉) for a very long time!

E

Hi Pyyer, This is the same message I get with the new Sepang Extension as well. .. " failed to allocate gpu memory". I'm using CSP 0.2.3-preview211

xNAPx

Thank you so much for taking care of this problem, tou are a star

Pyyer

@E You're right. This is a new issue related to CSP 0.2.3 preview 211 only and appears in the following tracks/layouts: acu_hungaroring\layout_f1_2021 acu_hungaroring\layout_f1_2022 acu_hungaroring\layout_f1_2023 acu_sepang\layout_alms_2023 acu_sepang\layout_trackday_2023 bahrain_2020\bahrain_f1_2020 bahrain_2020\sakhir_f1_2020 fuji_speedway_mts\layout_wec_2023 istanbul_park\layout_f1_2020 ks_barcelona\layout_gp_2022 ks_barcelona\layout_gp_2022_fnr ks_barcelona\layout_gp_2023 ks_barcelona\layout_gp_2023_fnr ks_silverstone\silverstone_f1_2023 mugello\layout_f1_2020 singapore_2020\layout_f1_2010 singapore_2020\layout_f1_2019 singapore_2020\layout_f1_2022 singapore_2020\layout_f1_2023 spa\layout_f1_2020 I will create the fixes as soon as possible

xNAPx

Whoa that's a very long list, hopefully won't take you too long to fix it

andre vieira

Can you help me I recently installed the game and I can't enter the maps it gives me an error oxc000007b acs.exe on content manager

TheBigRabbit

Thx so much for all your amazing worx! Legend. Just asking, being a bit nosy, but where are you from!? Thx for an answer. Keep it up! :-)

johnny CILLIERRE

Hello, I love your work, but I have a request: I have the same PP filter as you C13Aegis, but I do not get the same result, can you share your configuration CSP and your PP filter Ini C13Aegis. Many thanks in advance, you'd make me a happy man.

Pyyer

Here are my CSP presets: https://acstuff.ru/s/Fz90Qi And my Pure Config: https://drive.google.com/file/d/1dOiGyHrU0OpbRCo9S6CEkGiAYbhNujfm/ Also please note that in each video preview I have to adjust the time of day / weather / PPFilter adjustments to have the best visual for each track

Dale Provance

What folder does the pure config file go into? Amazing work,by the way!

Sardokard

Excelent job ! All these improvements encrease the game feeling. But i have an issue. At each release, we have to use another layout and then, the previous best lap time are not merge. I try to put the new layout files from the folder at the root, but it doesn't work. I also try to past the best time from a layout to another but no way. If someone could help me.....

Einar Bjørnen (edited)

Comment edits

2024-08-12 20:38:23 As far as I understand you do the visuals on the tracks, and nothing on the physicks? Now we are closing in to Zandvoort 2024 F1, I hope you can use another track, than last year, who has a fault i corner 3, The ai cars are flying everywhere. My self tried VRC Formula Alpha 2024 and I got a terrible snap oversteer if I not tiptoeing through corner 3.
2024-08-06 18:28:25 As far as I understand you do the visuals on the tracks, and nothing on the physicks? Now we are closing in to Zandvoort 2024 F1, I hope you can use another track, than last year, who has a fault i corner 2, The ai cars are flying everywhere. My self tried VRC Formula Alpha 2024 and I got a terrible snap oversteer if I not tiptoeing through corner 2.

As far as I understand you do the visuals on the tracks, and nothing on the physicks? Now we are closing in to Zandvoort 2024 F1, I hope you can use another track, than last year, who has a fault i corner 2, The ai cars are flying everywhere. My self tried VRC Formula Alpha 2024 and I got a terrible snap oversteer if I not tiptoeing through corner 2.

Tyler

can someone please help... i have tried everything on the downloading side but no matter what i do it gives me "error track not found".. i tried manually installing the orginal track and also tried downloading it through content manager but no matter what when i press run it gives me track not found

Alessio

Hello all, hopefully I can get some help the extensions are amazing, however in some tracks me and the AI don't go over 160/170 km/h. I have tried with different vehicles and it still happening,the issue only doesn't happen on kudos original tracks,also tried to re install the tracks and extensions and still getting same issue all the time,any help please?

Alessio

Just to update,I only got round to test it on Bahrain 2024 by fenyr but it looks like the issue is the extension as on the original track by fenyr I don't have the speed bug,I'm on the latest csp v.2.5 preview 1

Alexis Desjardins

How to use your extension with 3d tree extension ?

Sébastien Deville

Hi Pyyer ! How are you ? I have a question regarding your extension. As for the F1 tracks, the limits are the whitr line, in opposit as the GT races where the limits are larger, esentially the kerb, I Wonder if you can update your extension to correct this point ? Because I use your extension for my F1 championship (FSW) and Real Penalty dont count the cut very well because of the track limits that are not everytime configured on the white lines. Thank you in advance for your answer 😉

Bongi Mabhida

Hi Pyyer. Will there be a 2024 Interlagos extention

Benjamin Mauss

First of all, thank you for all your work, it's really appreciated.I wanted to ask you, i'm playing mostly races and championships offline, and installed pretty much all your tracks, and there is no blue flags when i overlap the AI, yellow flags are also pretty random. Is this because of the track settings or there is something i forgot to tick in options ?