The development log (Patreon)
Content
Here comes another weekend. I'm working on the gameplay of the future game again.
As I've said many times before, the main feature of the game will be a lot of erotic in-game images.
I work on creating new images during my weekday evenings. Creating images is a long and complicated job. I try to spend as much time as possible creating images. But I've said many times before why I can't devote a full day to working on a game. Please be patient. I'm doing the best I can.
This week I've created two new in-game images: hall-16 and hall-17. The images have already been added to the working build of the game. All active paid subscribers will receive the link to be able to download the app.
As a reminder, the working build of the game is not the finished game. In the working builds there may be bugs and imbalances. Most of the images in the working build of the game have not yet been created, so they are replaced by the text "Here will be an image...".
Well this weekend, as I said above, I continued working on the gameplay.
First of all, I slightly changed the properties of the enemy girl I created earlier. I decided to make her a little weaker, so that it wouldn't be too difficult for the player at the beginning of the game. But now the player gets some Credits for defeating enemy girls. Also, with a 1/75 chance, defeating an enemy girl now gives the player a health potion, or magical water.
This is only the very first enemy. More enemies will be added as development progresses.
After another test of the game level, I found the hallways of the labyrinth to be too narrow. After some thought, I decided to make the hallways of the maze a little wider. Now it is possible to bypass enemies. However, this doesn't always work.
Along with the expansion of hallways, the size of the game level also increased. So that the game doesn't slow down, I decided to split the level into several sections. At this stage of development, to leave each location, you must first find the key to the exit. I don't know yet how interesting this gameplay will be. I can't rule out that this gameplay will be boring. I just want to say that there will be a lot of changes and improvements in the development process. Everything can be changed.
In the meantime, to add some variety to the locations, I've added some furniture.
Love you all!
Helen.