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Poll

Flying High - Steam store - Add to wishlist!

  • cards in one row - characters are represented as cards 16
  • cards and combat - cards are played, and characters play out their abilities 56
  • horizontal combat - a variation of 2 with more emphasis on the characters instead of cards 89
  • vertical combat - a vertical variation of 3 50
  • grid combat - added grid system for more strategy options and a hero character 78
  • 2024-04-17
  • 289 votes
{'title': 'Flying High - Steam store - Add to wishlist!', 'choices': [{'text': 'cards in one row - characters are represented as cards', 'votes': 16}, {'text': 'cards and combat - cards are played, and characters play out their abilities', 'votes': 56}, {'text': 'horizontal combat - a variation of 2 with more emphasis on the characters instead of cards', 'votes': 89}, {'text': 'vertical combat - a vertical variation of 3', 'votes': 50}, {'text': 'grid combat - added grid system for more strategy options and a hero character', 'votes': 78}], 'closes_at': None, 'created_at': datetime.datetime(2024, 4, 17, 10, 12, 39, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': True, 'total_votes': 289}

Content

Our steam store for Flying High is up and running. You will need to be logged into Steam and have sexual content turned on. Make sure to wishlist Flying High as we'll be posting some important updates via Steam as well. Speaking of which, we're looking at creating a localized version of the game in the following languages: English, Italian, Spanish, French, and German. If you can help translate in return for a free copy of the Steam game and/ or other perks, dm us for more information.

We are still looking for Linux testers. If you are on that platform; please DM us!

New Project - Cerene Origins - Dec 2024

We're preparing our new project code named: Cerene Origins. The final title will be determined closer to release. As the name implies, this release will explore Cerene's adventures as a young adult on her path to becoming a vampire and the many and varied sexual encounters she'll explore along the way. Over the next couple of months, we'll conceptualize the characters, features, and game layouts and we're aiming to post updates on concept art. 

In the meantime, we want to bolster the supply of animations. We'll be supporting our current title Flying High with more animations and will slowly transition to animations for the new title as those are produced.

We're starting with a completion target of Dec 2024 in mind, that'll help prevent ending up in production hell. Although the final version of Flying High did end up being delayed by several months, it did prevent many years of delays and we hope to achieve the same with Cerene Origins. If we get close, this will be the fastest main production title we've done.

It's also important to set goals for improvement, here's what's planned:

Gameplay: 

  • game type: animated visual novel (tentative) - however we're adding important new features (see below)

  • enhanced story - Flying High's story turned out ok considering we had interpreted an existing image series, however, this time we'll start with the story outline pathing to dictate the visual, to ensure it's not hindered

  • more variety of characters - while Cerene makes a return as the protagonist, she'll be joining a roster of several more fleshed-out characters that will enhance story development and variety of sexual encounters

  • impactful choices - we'll pay attention to making choices more impactful, giving the player more agency

Sex: 

  • we'll likely shorten the sex animations in favor of more establishing shots like insertion, erection, undressing, or other interesting interactions

  • improved facial expressions

  • improved jiggle physics

  • addition animated cum shots - creampies are the baseline, we'll expand from there

  • sexual intensity - somewhat ambiguous, but generally important to focus on amplifying the feel of sexual tension

New Game Features:

I like the animated visual novel for telling the story, but I also want more replayability, so to that end, we're adding:

  • a basic combat system - turn-based combat with abilities, must be challenging, strategic, rewarding, and builds in the power of time

  • characters stats and progression - you'll get to enhance the capabilities of characters through attribute stats and abilities

  • rogue-like pathing (tentative)

  • inventory (tentative)

We're in the planning phase where combat is concerned, so I'd love to get your feedback on the kind of combat you'd like to see. Vote on all the types of combat you'd be happy to play:

  • cards in one row - characters are represented as cards

  • cards and combat - cards are played, and characters play out their abilities

  • horizontal combat - a variation of 2 with more emphasis on the characters instead of cards

  • vertical combat - a vertical variation of 3

  • grid combat - added grid system for more strategy options and a hero character

check all options that you're interested and feel free to comment on which combat system you'd prefer


Comments

Xavier Hall

Is there a update on when the updated version of Fly High will be released?

Chrissy

A game where Cerene starts out weak and eventually become the overpowered baddie she is now could be fun. I think it is important that the combat really is character focused. If Cerene takes damage she could look angry or afraid and her clothes could take damage etc etc.

Justin

I’d say a combat system that best goes with story and setting you are in with consideration of what your animation style can enhance from the perspective they are viewed

Tedhead

Whatever you choose, PLEASE ensure the graphic display of the characters if very high quality. No one wants to see a pixelated version of Cerene.

Tedhead

Oh and if possible, boob/waist/dick/hip adjusters so you can make the characters look like you want them too. I know that's probably a big ask.

Tedhead

If not, maybe the boobs/dick/etc get bigger the more powerful they become, lol

affect3d_miro

Hi, as we've mentioned, we are waiting on approval from Steam. But we are hoping for early May. Thanks, James

TheGreatCornholio

Congrats on the Steam page. You mentioned important updates on Steam. I hope these will be on patreon as well. Will the update come at the same time in the affect3d store as it does in Steam? Glad to see you start something new and not based on one of the sets. I liked some of them, but they are generally inconsistent and not well suited to being adapted into a more complex story. I hope in this new project we won't have the issue of visibly different quality of renders. A Cerene origin story is also quite interesting. In the end can see Lanessa as the big bad boss. She fucks and turns Cerene, but considers our protagonist beneath her since she's just a nobody while she's vampire royalty. Boom setup for the next Bloodlust thing you dangled in front of us for years. If Cerene is returning, can we please go back to a bust size similar to what she had in the 2 Bloodlust movies. I appreciate the huge size she had in Flying High, but it verges on the ridiculous. Maybe keep that kind of size for another character and make Cerene more inline with her original look? She was amazingly proportioned in Bloodlust, and as an 3dx actress she can change body traits between "roles". Really happy to see you mention insertions, erections and undressing, especially erections since it's been a decade since we saw Sayako in G4E. All these extra scenes massively enhance simple sex loops, so from my side we can cut some looping sex for more of these "connective" pieces. I hope you mean you want these animated, and not just a series of images, right? I like the gameplay features you mentioned, and they sound really fun, but I feel I need to say that your no 1 focus should be the sex and story. Don't over engineer or try to add too much "game" at the expense of sex/plot. As much as this will be a game, it will be first and foremost an ADULT game. As for the type of combat, personally I am good with anything, as long as it's fun and, even more important, it's sexy and exciting. I hope we see plenty of tits, ass, pussy and futa dicks be they on cards or on characters on screen. Other than that don't make it grindy :D. Progression, besides combat stuff, could also give Cerene new abilities and options during sexual encounters? There is something that is very concerning to me and that is that you haven't mentioned at all in your post. What characters will this game have? I really hope you won't bring any dudes into this and keep it strictly girl/futa. Since you're aiming for Dec 2024, does this mean this will be the only content you'll be working on this year? No Fan Service content (it's in your banner)? And a decade without G4E :(. Best of luck to you and may you keep those deadlines.

affect3d_miro

yes, I am trending characters instead of cards and the survey seems to support that... yes, in and out of combat will focus will be on the characters and enhancing their power level represented in their visuals

affect3d_miro

patreons will get all steam updates included, still good idea to wishlist for steam specific stuff like steam discounts I think we fixed most of the image inconsistency issues with the final version, having said that yes, since this will be created from scratch in one production cycles, there should be any inconsistencies and yes, one of the main drivers starting new is to start with the story first, so there's no frankensteining like we had to do for flying high and make it more in depth and coherent overall I don't generally retract a size increase, definitely not boob and dick size increases, but there's a decent chance we'll add boob size options, to appease the normies :P yes, intend to animate those transitional sequences I mentioned with that deadline overengineering is not possible :P our chances of hitting the deadline are slim as it stands, but we'll give it our best shot, I'm super fired up for it... so we'll get something good done somehow I will never slack on tits, ass and sex... dude, the fact that you would even... yep, will have to be focussed on production stuff, but I'm sure there's lots to show off and we'll post anims along the way

dude_kinda

On FH: will updated animations include cumshot scenes?

Chrissy

Hmmm, power ehancing look... Have anyone here played wedding witch? It's very fun!

BigBlue

So does that mean u will release the final version to ppl who bought it on the Affect3d store? While you wait for approval to release on steam?

affect3d_miro

currently a3d release is scheduled for first week of may, if anything changes, we'll announce it here

WhutSorcery

Definently prefer retaining longer animations over short animations! Most of us subscribed for Miro's videos. The rest sounds like good improvements!

TheGreatCornholio

Hmm boob size option means that you'll either do alternative images/videos, which is a waste of time imo or you will go game engine route, which seems like a really big gamble considering the time frame. Which would it be? Still haven't answered about the type of content. Seriously there are tons of dude/girl porn out there and your output is so low. I really hope this remains a girls only thing. Because if you put dudes in it, that's just time lost from rendering more boobs :)). I really do hope you start posting more regularly. Even if there is no art, going for weeks with no messages is really disappointing.

TFXhawtfap

I don't really want gameplay. I'm happy with the dialogue options as it is. If you add a video option to make it easier to fap to all the animations then whatever gameplay added wouldn't matter.