GutBuster Alpha Demo v0.1 Available for $3+ Tier (Patreon)
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NOTE: This version is old. The latest build is 0.9: https://www.patreon.com/posts/118189738
Sorry I've been silent for so long guys, but I have a 10-level demo in the works for GutBuster. This build is incomplete, so keep that in mind when you play.
I aim to have this game demo as a more complete beta by the end of August, the gameplay is mostly done, but there's still art and stuff to finish. I plan to release the completed demo publicly on itch.io when I complete it.
Anyway, here's a list of known issues with this build that I found testing it on my own:
-I'll start with the biggest issue: There's a bug that makes the game nearly unplayable where two of the pop up menu slates appear upon death and as soon as you restart only one goes away and the other covers the gameplay area and can't be removed. Don't know what causes that, but be sure to look out for it.
-The other big issue: I have not yet implemented a way to pause the game. This will be implemented for the finished demo.
-There is currently no options, no control over sound levels.
-The cheat/debug mode, which you may have seen in the pre-alpha, is currently disabled for this version of the demo. I plan to bring cheats back for the finished demo, possibly with an unlock code.
-There is no saving feature, and there will not be one in the completed demo. You'll have to complete all 10 levels in one sitting. When you quit the game or beat level 10, you'll get a special message, and if you continue, the levels and upgrades will all be reset to the starting settings.
-Animation is unfinished. Some contain visual bugs. Some examples: the animation where Rebbecca has a hand behind her hand, so it looks like she has two fingers growing out of her hand. The gaining animation may be off as well. Cellecca's walk animation is janky. Some pop-ins occur during cutscenes.
-Winning cutscenes after levels 3 and 8 are missing, as the art has yet to be done.
-Another comic story cutscene is meant to play after level 5, it also hasn't been started on. Levels 6-10 are supposed to feature a different food and new Rebbecca eating animation. It's basically like 5 levels per "chapter". The color of the stage does change though.
-The sound design is VERY incomplete, stuff like buttons don't have sounds, but most notably: there's no music. I don't have much in the way of music creation myself, so I don't even know if I'll include it in the finished demo either...
-The game doesn't have customizable controls, nor controller support. I don't plan on them for the finished demo either. You're down to the arrows and Shift keys. You'll also have to use the mouse for the menus, unless otherwise stated.
-The start sound plays again if you press the space bar while the fade effect is still going.
-It's Windows only.
Feedback is appreciated!