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I will soon be starting up making these works again, I found a good workaround on the extension I needed. I generally needed a scheduler to do face touch-ups automatically for each position in the full set, the workaround is another extension but does not use adetailer for the faces.

So I have to touch them all up for each batch made for each position, it's hard to explain how my workflow is but I have to change the prompts manually on adetailer for each position that I run through adetailer. (I have mentioned this in a previous post about this as well).

The broken extension carried over the prompts on adetailer, the one that works does not.

So I have to manually pull the images for one position and put them into a folder and then change the prompts and run it, then repeat for each position.

Luckily ever since I realized I had been using the models wrong, (you need to use Clip Skip 2, not 1) due to quality issues with Clip Skip 1, so I did a test and seemed to have reduced the bad quality I was getting even after highres fix.

This explains the terrible detail on the body parts, it's much more noticeable when characters are not close up.

With this new change(Clip Skip 2) a little while ago and now this workaround I will be doing multi-character works again, for now, I will be setting up the system and have planned days I would do it.

Most likely on the days off, since the style days do revolve on what day of the week they land on each one will get their big weekend on extra work and multi-character works., and of course, on the weeks I'm off.

I will also finally test out multi-character models as I have had not given myself time to test out my theory on separating the looks of characters.

So far my theory is based on the success of Marin Kitagawa & Gojo's set that I did a while ago, because they were trained on much more images per character than the ryu & bell model.

So bare with me on some of these that were supposed to be a thing consistently xD

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