November 13th Patreon weekly update! Four Square (Patreon)
Downloads
Content
Hey everyone,
Sorry this update is late again. Had quite a bit of things I had to juggle this week, which lead to me feeling a bit burned out physically and mentally. Just gotta focus and work harder >:3 Anyway let's get to it!
Games
Fox Hole's development is going okay. I'm still laying out the endings, scenes and the stats behind the game, but I'm making progress. I figured for the taming scene it'd be better to have options for them. So for example, if you wanted to just raise her discipline, you'd do the "stuck in wall" scene. But that would decrease her happiness by a lot. But you could also do another scene that would have you jerking off to her which would decrease her happiness less, but also not discipline her as much. Then one final scene where you focus solely on licking and fingering her to make her cum which doesn't raise discipline by much, but will make her happier. So at the end of the day I want to make a game that won't take too long to complete and also have a lot of re-playability to see different scenes. I think the scenes won't be too complex since there will be quite a few of them, but I will still try to make them fun and enjoyable.
Neko Touch also has an Android version now! I'll make a separate post about it with the download for it, but I'll include it at the bottom of this post as well. I've been trying to look at ways to decrease the size of my games, so I might come back later and replace these with versions that are a bit smaller. I'll make a post about it when I find the time!
Renapet is going a slower than I want. I should still be able to make the update at the end of the month, but I'm kinda jamming a lot of animations into this month so I might be cutting it close. Most of next week is going to be spent wrapping up both animations of this game and for standalone animations, but I'll also be coding the game's base and making sure I structure it well so it won't become a chore to detangle later. Unfortunately I don't have anything new to show right now, but I should next week! I will probably devote most of December and January to Renapet since I want to get the game to a state where all the gameplay elements are in and I can focus on getting more content into the game.
Animations
Booette's Mansion is going well, though there's still a lot of polish that needs to go into it. I'm also looking to bring sound into this one so it's definitely one of the biggest animations I've made so far. Even though it will be quite a ways from Halloween, I still hope people will enjoy it.
I also will be starting a small mini-set of animatics featuring Pyra from Xenoblade 2. These won't be overly complicated animations, they mostly will just be a little idea I really wanted to explore featuring dialogue over more animation. In the game Pyra and Rex share feelings so I thought it'd be funny to have Rex try to go through no nut November and have Pyra feel it's affects as well, culminating in them relieving each other at the end. The story will be told through a POV of Rex. I thought it'd be fun to have an ongoing set of animations that could tell a small story for the "holiday" haha but this will be low priority compared to other things I'm working on. I'm hoping to have the first part of the set out by tomorrow or so. Also $10 patrons will be credited at the end of the set for the final part once I pool all of them together, so let me know via message if you want a specific name in it.
The Isabelle animation is still in the planning phase, but I think it will be a fun one. Basically, Isabelle will have called you in the middle of the night to meet in one of the alleys cause she needs help. You rush over and hear her calling you over. You head over to her only to she her exposed ass pointed towards you. She states that she's entered a heat and her pussy has been throbbing all day and she needs your help to calm down. After that it'll lead into the sex scene haha This one is still in the concept phase, but I'll be working on the key frames for this once next week.
Wrap up
So initially I wanted to take this month a tad easy since I was rolling back into posting stuff. But I've ended up scheduling a lot of content for it, so it's gonna be busy haha I'm also trying to make my animations more involved rather than just making loops so they'll feel more meaty. I'm determined to get it all done, and I'll keep you guys in the loop on the progress of things! Like I mentioned earlier, I'll most likely spend December and January more focused on Renapet so I can get it in a good state to constantly update. I'll still hold a poll for a December animation and a December tiny game. But they will most likely be smaller scale so I can focus on Renapet a bit more. Thanks all for now, See you guys next time!