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Content
The Path of Feats, the lost martial arts of the ancient Celts of Ireland and Scotland. It’s an ancient art of fighting which developed independently of the martial arts of the Far East, a skill which focused on the development of physical prowess rather than the objective of becoming one with the universe. A purely combat art, designed solely for the purposes of war and eschewing concerns unnecessary to the field of battle.
These are the heroic feats of skill taught to the warriors of the ancient Celtic world, those exalted heroes such as Cúchulainn, Ferdiad, and the Knights of the Red Branch, present in the Ulster cycle of Irish mythology. The talented masters who tutored these warriors in this art were Scáthach and Aífe, and though both had taken it to its extremes, Aífe’s skill was greater.
The number of feats is difficult to measure. The exact count varies depending upon the source. However, it can be certain that there were at least twenty-one, and though few ever mastered them all, most warriors were expected to learn and master a certain number before they were considered truly ready for battle.
Those who learned them all wielded their bodies as weapons.
At the highest levels, the fabric of space and time can be warped on a local level.
This great art was lost to the ages many centuries ago. However, some degree of the feats belonging to it survived to the modern day as sports, although the degree of proficiency is paltry by comparison.